Daisenryaku
PCfamicom

Daisenryaku

SystemSoft Bothtec, Inc.
Oct 10, 1988
194311
SystemSoft, Quest
Bothtec, Inc.
Turn-based strategy (TBS)Tactical
Single player
Community Stats
0 people in library

0

Backlog

0

Playing

0

Completed

0

On Hold

0

Dropped

0

Wishlist
0
Plays
0
Likes
Average playtime

--

COMPLETED

0

AVG --
100% COMPLETED

0

AVG --
You Might Also Like
See All
About the Game
0 Players

One of many grand war simulations in Daisenryaku series, Daisenryaku for Famicom is a turn-based strategy with quite modern armies, the abstract "Blue" and "Red" countries (controlled by the player or AI), are at war with each other. Three basic phases make up each turn: production, movement and combat. Like in other Daisenryaku games, each side has to produce units such as infantry, several types of tanks, helicopters, etc. Attack is possible, when enemies are near. The game includes 30 maps with varied types of locations and terrains (islands, deserts, mountains, etc.) Each terrain type has different movement and defence values. This version uses "fake hexagons" for battlefields; the hexagons are in fact squares, with six neighbours. As opposed to most other versions, it has round-based combat, i.e. a turn ends when the player has moved all the units. It also has a less complex management system than the computer versions.

Screenshot
Trailers
Community Reviews
No Reviews

No Reviews

Login to Review
Daisenryaku
Daisenryaku
1988 SystemSoft
RomCrate
www.romcrate.com