RollerCoaster Tycoon
PCXBOX

RollerCoaster Tycoon

Frontier Developments Atari, Inc.
83
MetaCritic
Mar 30, 1999
254
Frontier Developments, Chris Sawyer Productions
Atari, Inc., Hasbro Interactive, MicroProse Software, Inc.
SimulatorStrategy
Single player
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About the Game
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The premise of the game is to complete a series of preset scenarios by successfully building and maintaining amusement parks through business ownership as a theme park entrepreneur. The key to any park is building a large amount and diverse range of rides for the visitors. Players can choose from dozens of roller coaster types and can also build log flumes, carousels, bumper cars, haunted houses, go karts, ferris wheels, and swinging ships, among other rides. The intensity and type of rides must be balanced, as visitors' preferences vary significantly from person to person. For example, some guests prefer exciting rides and have high nausea tolerance levels, while other guests are just the opposite.

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RollerCoaster Tycoon
RollerCoaster Tycoon
1999 Frontier Developments
83
Metacritic
RomCrate
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