
The Walking Dead: Season Two
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See AllAbout the Game
3 PlayersSimilar to the previous season, The Walking Dead: Season Two is a point-and-click adventure game. The player, in control of Clementine, can direct the character around the environment, examine and interact with various scenery elements and collect and use objects to advance the story. The player can also initiate conversations with non-player characters via conversation trees. Certain replies from other characters may offer the player multiple choices to select from, including the option to stay silent, with a limited amount of time to make the selection; if the player does not select an option, the conversation will continue as if they had stayed quiet. Such choices can affect how the other characters will later react to Clementine which can influence later events in the story. Other scenes are more action-oriented, requiring the player to complete quick time events to avoid Clementine or her allies from getting killed. If the player fails these events, the game will restart at the start of such scenes. Such action scenes may also require the player to make a key decision within a limited time frame, such as which of two characters to save from attacking walkers.
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Achievements
Completed Episode 1: "All That Remains"
Arrived at the shore.
Found a way across the water.
Met someone on a bridge.
Settled things with a new friend.
Completed Episode 2: "A House Divided"
Witnessed a murder.
Made it through your first day.
Got beaten down.
Gave what you got.
Completed Episode 3: "In Harm's Way"
Returned to the meeting place.
Found the Observation Deck.
Met new people.
Got back on the road.
Completed Episode 4: "Amid the Ruins"
Made it out alive.
Reached the other side.
Found your way through.
Completed Episode 5: "No Going Back"
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