Kick Challenger Air Foot Yasai no Kuni no Ashi Senshi
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Kick Challenger Air Foot Yasai no Kuni no Ashi Senshi

Dec 19, 1987
41261
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About the Game
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You control the tomato by independently directing his two feet, one foot at a time. He make kick in eight directions with whichever foot is not planted in the ground at the given moment. Power ups are revealed by kicking trees, flowers, mushrooms, and other obstacles that are scattered throughout each stage. They may take the form of shoes which grant him the ability move on certain surfaces, or candy which gives him special abilities. Each stage has a "back side" which is accessed by stepping on holes in the ground reveal under kicked obstacles, and provide more power-ups to find.

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Kick Challenger Air Foot Yasai no Kuni no Ashi Senshi
Kick Challenger Air Foot Yasai no Kuni no Ashi Senshi
1987 --
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