
Shiren the Wanderer
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1 PlayersOur story begins in the capital, where Shiren the Wanderer and his sidekick Koppa encounter an old friend. Known as "Sensei" he is both Shiren's uncle and his master, having taught him the way of the blade. Sensei offers Shiren a key that is said to unlock the legendary Karakuri Mansion, a labyrinth of dangerous traps, fell beasts, and treasure untold. Shiren excepts the key, the wanderlust inside him striking his heart like lightning as he holds it in his hand. But this is only the calm before the storm...
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Achievements
You unlocked all trophies!
You filled every entry in the Item Book.
You have conquered the Primordial Chasm.
You filled every entry in the Monster Book.
You defeated the Great Reeva Statue.
You have defeated Gendolucika.
You have conquered the Tower of Fortune.
You have conquered Inori Cave.
You have conquered Destiny's Descent.
You arrived at Nekomaneki Village.
You have conquered the Bizarre Tower.
You have conquered Onigiri Hollow.
You have conquered the Pitfall of Life.
You have conquered Heavenly Lake.
You have conquered Old Road.
You have conquered Gen's Turf.
You have conquered the Lost Well.
You've beaten all parts of Explosion Rocks!
You've beaten all of the Underground Manor!
You have conquered the Statue Cave.
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